Nissa Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She wears suspenders and blue workpants. Her shirt is green, and she wears a heavy blue leather apron most of the time. She has a moderate pudge and is not very fit. Her auburn hair is still thick. She wears a mask on her face.
Personality: Prone to second guessing herself, she comes off as nervous. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's attracted to the PC; and wants her loneliness to end
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Has a crush. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 6 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Silvo Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His tied-back hair is white. His eyes are gray and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. During his travels, Silvo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Silvo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Silvo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion
Ideals: Justice. Flaws: Antagonistic, Disease, Racist. Bonds: Adventurer. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. Black velvet mask with numerous citrines (40 gp). 1 Masterwork Uncommon Weapon.
Dynamic Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel armored body suit, with a simple tan line shooting up and back down. Her fur is cut close to her head. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a soldier and died while she was still young. Dynamic was left her mother's suit of armor and trained in its use and care. She has worked as a Barkeep like her mother before her.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Flaws: Secretive. Bonds: Job, Immigrant, Military. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Heavy wooden shield.
Lerissa Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. She carries with her a set of sais, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her black hair. Her skin is flawless and her white eyes scan people very quickly.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a habit of throwing herself into exceedingly dangerous situations.
History: When she was but 3 years old her parents immigrated from the west. A few years later when the south was not economically sound they moved to her current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lerissa fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Emotional, Impulsive. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp.
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