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NPC Generator

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Darrow Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His hair is red and curly. He has a dull look in his blue eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Darrow lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane. Bonds: Immigrant, Attractive, Family. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Darrow Warmwater, Male Halfling Bard 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Tenena Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair is long and unkept. She wears round tiny glasses practically rammed into her face.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tenena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tenena. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels threatened by others; and human compassion

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Racist, Fearful. Bonds: Criminal record. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Tenena Munggen, Female Gnome Bard 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Ootah Norton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a weathered and beat up set of banded mail beneath an oversized black coat. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She is a Maurezhi in disguise. Her father was very strict, and drilled into her lessons on being the perfect lady. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Nothing but the best is good enough for her; and she wants to meet her childhood hero

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Adventurer. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Ootah Norton, Female Half-Orc Cleric 1
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 5 (-3)7 (-2) 11 (+0)5 (-3)
Skills Performance -1, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. Obsidian (9 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jane Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. The war was a terrible time for her, and Jane does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her mother was called into army service. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Joker. Flaws: Insomniac, Depressed. Bonds: Rich, Military. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Jane Selevarun, Female Half-Elf Expert 3
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)9 (-1) 7 (-2)9 (-1)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: Just what you see.


Social Check DCs

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