Shivering On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries a battered rapier and tarnished hand crossbow as well. Her brown fur has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has always had a great fascination with Halfling culture. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Laborer arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother; and she has money and likes to spend it
Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Family, Rich. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 7 (-2) | 6 (-2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: Just what you see.
Ownka Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She is well dressed, but even with her fine clothing she looks run-down. She has moderate length chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, she has a hard time making friends. Flattery will make her almost putty in your hands.
History: She was born the only child of a wealthy merchant. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Selfish. Bonds: Attractive. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 6 (-2) | 4 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Gynnie Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white wide-brimmed hat and white clothes. She is physically well-built. Her hair is silver and very short. Her eyes are blue and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a habit of throwing herself into exceedingly dangerous situations.
History: The child of a Miner, who enjoyed hunting, Gynnie was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gynnie took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She inherited the family business which she has now maintained for 3 years.
Motivation: Sabotage a competitor.
Flaws: Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Oda Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a faded coat and loose pants complete with wide-brimmed hat. She has slicked back brown hair. Her hazel eyes dart from person to person.
Personality: Oda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Her relatives are trying to arrange a marriage; and she is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Family, Criminal record. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 50 gp.
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