Eleanor Rayden, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her top hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.
Personality: She is mildly Human supremacist, though she does not identify as such. She is lazy and tries to find solutions quickly.
History: She was born to loving parents in a slum to the south. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Halfling people; and to be a sailor again
Flaws: Ugly, Racist, Lazy, PTSD. Bonds: Poor. Occupation: Servant
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. Bloodstone (50 gp).
Elysande Kensley, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a long, brown, dusty cloak. Her blonde hair is knotted and matted. Her face is scarred and worn.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Flattery will make her almost putty in your hands.
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture.
Flaws: Ugly, Terse, Selfish. Bonds: Adventurer, Criminal record. Occupation: Bookbinder
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Jet (50 gp). 1 Banded mail.
Eldeth Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a well pressed and immaculate suit (or dress), she is not a threatening figure. She has a very tight haircut. She is baby faced.
Personality: She is business-like. She takes instructions and follows them to the letter. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted martial powers by her dying sister.
Motivation: She desires power and/or immortality; and to prove her worth to the world
Ideals: Professionalism, Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 sp.
Gunter Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He is dressed in earthy colors with a grey and red handkerchief worn on his right side. He wears a colorful flower in his red hair. He has a dull look in his brown eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.
History: Gunter was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up axe and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A deep hatred of illithids; and he is terrified, and will act out of fear
Flaws: Racist, Fearful, Mundane. Bonds: Attractive, Nature, Enemies. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
