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NPC Generator

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Advanced [show]


Andraste Cithreth, Female Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. With wild red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Andraste took refuge in the old dungeon and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Professionalism, Fighting. Flaws: Disease, Insomniac. Bonds: Nature. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Andraste Cithreth, Female Elf Wizard 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)4 (-3) 14 (+2)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1200 sp. 3 Tanglefoot bags.


Social Check DCs


Akmen Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Akmen lived on a farm with his mother, near the main road leading to a nearby town. Akmen was born on a far northern plains where he grew up under the tutelage of his mother, an expert Carter. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Bonds: Poor, Attractive, Job, Immigrant, Family. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Akmen Righteous, Male Tiefling Wizard 1
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)17 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 10 pp.


Social Check DCs


Griselda Tyndall, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears baggy brown pantaloons and a white scarf. Her blonde hair is styled in orderly dreadlocks. Her eyes are blue.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a Brewer, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Bonds: Adventurer, Poor. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Griselda Tyndall, Female Human Fighter 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bilga Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has a moderate pudge and is not very fit. She wears her hair in dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Adventurer, Military, Debt, Job. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Bilga Tickle, Female Half-Orc Ranger 1
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)6 (-2) 9 (-1)6 (-2)
Skills Investigation +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs

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