Leaf Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has done her best to style her orange fur to look like a famous performer. This yellow eyed northerner is not easily forgotten.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. After a long history of fighting, Leaf and her spouse have recently divorced.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and her religion dominates her actions
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 6 (-2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 90 gp. Rose (80 gp).
Adrie Selevarun, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is silver and curly. This amber eyed southerner is not easily forgotten.
Personality: She is very quiet and rarely speaks above a whisper. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her 14th year, her parents were killed by a orcs raid, leaving Adrie alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge.
Ideals: Fighting, Philantrophist, Artistic. Flaws: Shy. Bonds: Enemies. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Chain shirt.
Phann Horineth, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She likes to wear blue tank tops with green skirt. Her blonde hair is wavy and long. She is baby faced.
Personality: She hates Elves with a passion. As such she is filled with self loathing. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Phann lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her brother's freedom.
Motivation: She loathes her own lifestyle; and to reunite with her absent father
Ideals: Fighting. Flaws: Racist, Depressed. Bonds: Criminal record, Family. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Kasdeya Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a rose on it. Her white hair is braided into rings. Her red eyes have a joyful gleam in them most of the time.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She can't help but pocket interesting objects she comes across
History: She was born in the north, but her parents moved at a very young age to the south. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Carter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture.
Flaws: Depressed. Bonds: Criminal record, Immigrant. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp.
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