Driindar Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she has a large green mantle and cape that has been intricately interwoven into her tan robe. Her white crest is singed and shortened. She has a tattooed face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels threatened by others.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: Moss agate (16 gp). 1 Banded mail.
Sybil Rylan, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses in collared shirts and wears a proper scarf over her head. Her hair is always cut to a buzz. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a minor phobia of water and hates getting wet.
History: Born in the east her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: She is terrified, and will act out of fear; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Violet garnet (300 gp).
Kathra Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing the road beaten gear of a warrior. Her auburn hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: Her tongue was cut out and she uses sign language. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kathra took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk
Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Nature, Adventurer. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 4 (-3) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 500 sp. 1 Banded mail.
Lone Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is dressed in an above average manner. Beneath her clothing is a huge mess of scar tissue. Her white fur is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Lone was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac
Ideals: Philantrophist. Bonds: Attractive, Slave, Criminal record, Poor. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
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