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NPC Generator

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Advanced [show]


Ûshbaka Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His long red hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Ûshbaka was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Military, Poor, Slave. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Ûshbaka Carlton, Male Half-Orc Rogue 1
Medium (6'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)8 (-1) 15 (+2)2 (-4)
Skills Investigation +1, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp. Deep green spinel (50 gp).


Social Check DCs


Akoth Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered grey stockings. His tied-back hair is black. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.

History: Akoth was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered singing. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Adventurer. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Akoth Yardley, Male Half-Orc Fighter 2
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 17 (+3)9 (-1)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp.


Social Check DCs


Maynild Clive, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is cut close to her head. She has hazel eyes and a grey hat with a black feather.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of western immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Maynild's homeland. Maynild decided to take the middle way and become a bodyguard. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Entrepeneur, Persistence, Fighting. Bonds: Adventurer, Immigrant. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Maynild Clive, Female Human Druid 2
Medium (4'10") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)10 (+0) 16 (+3)7 (-2)
Skills Religion +2, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 170 gp. Large well-done wool tapestry (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hork Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish chestnut hair is in a traditional bowl cut. His eyes are violet.

Personality: Aggressive, abrasive, and angry, Hork embodies much of what other species detest in the Half-Orcs. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Hork was left his father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hork fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Military. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Hork Sherwood, Male Half-Orc Commoner 2
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)8 (-1) 7 (-2)9 (-1)
Skills Deception +1, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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