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NPC Generator

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Advanced [show]


Yebe Ningel, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears many layers of old clothing at all times. Her black hair is kept up in a ponytail inside a top hat. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She snorts whenever she laughs or is feeling confident. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When Yebe reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Religious, Military. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Yebe Ningel, Female Gnome Barbarian 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 110 gp.


Social Check DCs


Efferil Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man wears a tan coat over a brown low-cut shirt, and a small hat upon his head. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His brown unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: Efferil was born in the east. At a young age he loved to build and create. A freak accident while working with his Navigator mother left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Navigator again; and he is unsatisfied with his job

Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Efferil Xistsrith, Male Elf Warrior 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 9 (-1)8 (-1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp. 1 Darkwood Shield.


Social Check DCs


Creega Stanton, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing colorful clothing, dressed as a Engraver. She keeps her chestnut hair in a pixie cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She never swears and excessively uses polite adverbs when speaking. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Creega took refuge in the old dungeon and found the beat up crossbow and armor she uses now. Since then, she has sought to make the best of life.

Motivation: Doesn't want to be a Engraver and was forced into it by her family; and to unite with her brother

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Creega Stanton, Female Half-Orc Druid 2
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 7 (-2)9 (-1) 12 (+1)7 (-2)
Skills Deception +0, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Andry Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her scythe always slung over her shoulder. She carries with her a set of scythes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is black, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small island village. Andry liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and she's looking for her big break

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Andry Glenfellow, Female Halfling Paladin 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)18 (+4) 8 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Auran, Dwarven, Aquan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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