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NPC Generator

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Advanced [show]


Mozikth Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports green clothing, slightly heavier than average wear. He keeps his long red crest kept up in a rat tail. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: Mozikth hails from a village terrorized by drow. In his 13th year, his parents were killed by a drow raid, leaving Mozikth alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire; and he's in love

Ideals: Logical. Flaws: Mundane, Shy. Bonds: Enemies, Has a crush. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Mozikth Wivvyrholdalphiax, Male Dragonborn Fighter 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 10 pp.


Social Check DCs


Matilda Barclay, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her long red hair reaches down to her waist. She has a tattooed face.

Personality: She is extraordinarily eccentric. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Dyer.

Motivation: Wants to raise her children well; and to be a knight again

Flaws: Insane. Bonds: Rich, Family, Religious, Job. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Matilda Barclay, Female Human Aristocrat 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Ahlyssa Tatum, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. Her silver hair is knotted and matted. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Hunter, her mother struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Ahlyssa Tatum, Female Human Paladin 2
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 6 (-2)10 (+0)
Skills Investigation +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. Brown-green garnet (110 gp). Jade (110 gp). Rose (50 gp).


Social Check DCs


Pennie High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears white leather gloves, a white jacket, and tight pants. She has a penchant for wearing a ring with an oversized emerald on her left hand. She keeps her black hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.

Personality: Pennie wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is not mentally stable, and does not behave rationally; and she uses money and sex appeal to get what she needs

Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Attractive, Criminal record. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pennie High-hill, Female Halfling Druid 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)6 (-2) 10 (+0)11 (+0)
Skills History +0, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs

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