Korfel Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the north to a Farmer, Korfel learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He now owns his own business.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: PTSD. Bonds: Attractive, Poor, Immigrant, Job, Adventurer. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 5 (-3) | 5 (-3) | 4 (-3) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 50 gp. Chalcedony (60 gp).
Curran Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a wide-brimmed hat to cover his moderate length auburn hair. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants revenge against giants; and many giants want him driven away
Ideals: Athletic. Flaws: Secretive. Bonds: Religious, Criminal record, Enemies. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 9 (-1) | 13 (+1) | 11 (+0) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 300 sp.
Three Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. He has no fur. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Three lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Slave, Family. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 8 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 110 gp. Amethyst (70 gp).
Dench Preston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a white shirt with thin blue vertical stripes and tan pants. His blonde hair has been sun bleached extensively. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.
History: Sold as a small child to a wizard, Dench was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Seamstress
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 8 (-1) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

