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NPC Generator

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Advanced [show]


Aline Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this woman wears a well pressed and immaculate suit (or dress). Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and she is content

Ideals: Fighting. Flaws: Mundane, Fearful, Disease. Bonds: Attractive. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Aline Qualanthri, Female Half-Elf Rogue 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 16 (+3)5 (-3) 7 (-2)12 (+1)
Skills Medicine +0, Religion -1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 5000 cp.


Social Check DCs


Meriele Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Jeweler. She has a penchant for wearing a ring with an oversized opal on her left hand. Her moppish brown hair is in a traditional bowl cut. Her hazel eyes are slightly larger than normal.

Personality: Meriele is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her mother.

History: Meriele hails from a village terrorized by giants. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 11 years.

Motivation: Retire the richest woman in the west; and to be a interpreter again

Ideals: Extrovert, Entrepeneur. Bonds: Job, Rich, Enemies. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Meriele Crane, Female Half-Elf Expert 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Godfrey Barton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Priest uniform. His chestnut hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 4 years.

Motivation: To be a Spy again.

Ideals: Logical, Entrepeneur. Bonds: Job, Immigrant, Adventurer. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Godfrey Barton, Male Human Ranger 2
Medium (6'5") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)7 (-2) 6 (-2)14 (+2)
Skills Investigation +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. Red garnet (140 gp). Carnelian (40 gp).


Social Check DCs


Drusilia Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'0" and wears rags and sports a simple walking cane. Her left hand appears badly burned and disfigured. Her white hair is lengthy. Her face is scarred and worn.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses divination through singing.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Drusilia Solvenstein, Female Half-Elf Aristocrat 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)4 (-3) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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