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NPC Generator

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Advanced [show]


Donaar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who likes to wear green tank tops with grey pants, he is not a threatening figure. He keeps his blue crest in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: He was born to loving parents in a slum to the west. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has never given up on his poetry dream.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Disciplined, Gifted, Artistic. Bonds: Poor, Criminal record. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Donaar Shestendeliath, Male Dragonborn Warlock 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 12 (+1)11 (+0) 5 (-3)13 (+1)
Skills Animal Handling -1, Stealth +1
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Marastyr Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her red hair is still thick. She has gleaming, smiling green eyes.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. Flattery will make her almost putty in your hands.

History: Born to a poor family in the city she treasured whatever gifts she got. Marastyr was born on a far western plains where she grew up under the tutelage of her father, an expert Map Maker. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Racist, Selfish. Bonds: Poor, Immigrant, Adventurer. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Marastyr Trueblood, Female Dwarf Commoner 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4 Antitoxin.


Social Check DCs


Sybil Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has a slight overbite and is overall scrawny. Her blonde hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the recently deceased. She is a very good compulsive liar and kleptomaniac.

History: Sybil was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sybil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted, Fighting. Bonds: Attractive, Poor, Criminal record, Adventurer. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Sybil Coleman, Female Half-Elf Ranger 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Patrin Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His silver crest is slicked back into a classic pompadour. His eyes are likewise red. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Spy like his mother before him.

Motivation: Further expansion of business.

Bonds: Attractive, Job, Adventurer, Religious. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrin Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Religion +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Deep green spinel (50 gp).


Social Check DCs

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