Cairn Swift, Male Tiefling [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He keeps his long blue hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Painter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 60 gp. A miniature golden chest with tiny emeralds lining the top (70 gp).
Sannl Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her greataxe. Her hair is white and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: Sannl is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a wizard, Sannl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Extrovert, Gifted. Bonds: Rich, Mentor. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 pp.
Herleva Perry, Female Human [Permalink]
Personal [hide]
Description: She wears a brown Stetson hat and brown clothes. Her skin is fair and her fingers are delicate and long. She wears her chestnut hair up in a very large beehive style do. She wears crescent spectacles with a black brim.
Personality: A deeply religious woman she believes everything happens for a reason. She invites people to come help in her community garden.
History: Herleva was born in the east. At a young age she loved to build and create. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To end her boredom; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Religious, Criminal record. Occupation: Doctor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 8000 cp. Zircon (30 gp). 1 Masterwork Common Melee.
Tharivol Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His white hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Tharivol isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Expand his business; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant, Enemies, Job. Occupation: Tailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 7 (-2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 3000 cp. Bloodstone (80 gp). 1 Hourglass.
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