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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Giselle Wharton, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Sage. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. She has no hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in a small forest village. Cursed with a spirit at a very young age, Giselle has worked very hard to control her curse. She now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Addict, Disease. Bonds: Nature, Job, Adventurer. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Giselle Wharton, Female Human Sorcerer 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs


Matilda Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her red hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. She feeds upon the attention of others.

History: Her father raised her in a mountain cabin. In her 15th year, her parents were killed by a dire rats raid, leaving Matilda alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Matilda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She is unsatisfied with her job; and she's in love

Bonds: Attractive, Job, Nature, Enemies, Has a crush. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Matilda Meliamne, Female Half-Elf Druid 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)9 (-1) 4 (-3)11 (+0)
Skills Perception -1, Religion +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Aasathra Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a black costume with the symbols of luck on her torso. Her feathered hat is riddled with cuts and holes. Her fierce gold eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Aasathra was born in the east. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Weaver.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Aasathra Jerynomonis, Female Dragonborn Ranger 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)7 (-2) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp. Brown-green garnet (90 gp).


Social Check DCs


Fargas Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Miller, he is not a threatening figure. His golden hair is kept up in a ponytail inside a broad hat. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Disciplined, Pacifist. Bonds: Nature, Enemies, Religious. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fargas Fastfoot, Male Halfling Druid 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)8 (-1) 10 (+0)18 (+4)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs

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