Silaqui Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is fair and her fingers are delicate and long. She wears a small hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Find a way to reverse the transformation of her sister; and seeks redemption
Flaws: Shy. Bonds: Criminal record, Poor, Attractive, Family. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp. 1 Banded mail.
Arumawann Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears many layers of old clothing at all times. His white hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Family, Adventurer. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp.
Rimple Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, blue shirt, and black tie. He has a moderate pudge and is not very fit. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: Rimple is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a Hunter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.
Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture
Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Criminal record, Adventurer. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 15 (+2) | 5 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Masterwork Heavy wooden shield.
John Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries greataxes. He wears his blonde hair up. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He is a great chef.
History: His mother raised him in a mountain cabin. His psionic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Map Maker.
Motivation: Expand his business.
Ideals: Fighting, Gifted. Bonds: Job, Nature, Enemies. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Just what you see.
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