Cloud Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is generally well dressed albeit a few years behind the times. She has done her best to style her white fur to look like a famous performer. Her fierce green eyes like to dwell on things.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp. Chalcedony (70 gp).
Ralf Shelby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His golden hair is greasy and uncared for. His brown eyes peer out from beneath his small brown hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Blacksmith.
Motivation: He has a crush on the local Painter; and he is unsatisfied with his job
Ideals: Justice. Flaws: Ugly. Bonds: Mentor, Job, Has a crush. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Felosial Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears an entirely tan suit with white socks and a vest with buckled shoes, and a wedding ring on her right hand. She has wavy white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Cocky and sure of herself, she believes she is the best Fortune-teller born in the past three hundred years. She is a font of random trivia from the lore and stories she has discovered
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Job, Criminal record. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 140 pp. Fiery yellow corundum (600 gp). Azurite (12 gp).
Tenena Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized emerald on her right hand. Her small hat is riddled with cuts and holes. Her eyes are amber and beady.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Tenena took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Bookbinder
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!