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NPC Generator

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Advanced [show]


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His hair is short and silver. This blue eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of dire rats once and for all.

History: The child of eastern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Enemies, Adventurer. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Aelar Floshem, Male Elf Ranger 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 11 (+0)12 (+1)
Skills Investigation +1, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp.


Social Check DCs


Ahvain Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He is physically well-built. His hair is red and very short. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker, Justice. Flaws: Secretive, Fearful. Bonds: Nature. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Ahvain Meliamne, Male Elf Monk 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)3 (-4) 12 (+1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Jet (60 gp). 1 Chain shirt.


Social Check DCs


Tricking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in an above average manner. Her long brown fur is drawn into a two foot long braid. Her eyes are hazel and she is always smoking a pipe.

Personality: She has a massive crush on the younger sibling of the Brewer who has hired her part-time. She is a font of random trivia from the lore and stories she has discovered

History: Tricking was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. She hasn't told them the truth, but wants to settle down with them.

Motivation: To unite with her sister; and doesn't want to be a brewer and was forced into it by her family

Ideals: Logical. Bonds: Attractive, Immigrant, Has a crush, Family. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Tricking Wind, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1000 sp. Lapis lazuli (13 gp). Carnelian (70 gp).


Social Check DCs


Caramip Reese, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears blue trousers with black and tan striped suspenders. She wears various colorful collared shirts, and sports empty pouches on her belt. Her auburn hair is drawn into a tight pony tail with a card scrunchie. Her amber eyes are slightly larger than normal.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Caramip is combative with any and all who dare try her patience in the slightest.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions.

Ideals: Optimist, Justice. Bonds: Military, Religious. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Caramip Reese, Female Gnome Rogue 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)7 (-2) 11 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Red garnet (70 gp).


Social Check DCs

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