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NPC Generator

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Advanced [show]


Zanna Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, blue, dusty cloak. Her silver hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.

Personality: A skeptical and narcissistic woman, Zanna's first love is herself. Her second love is also herself. She invites people to come help in her community garden.

History: Sold as a small child to a wizard, Zanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She wants revenge against goblins; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Mentor, Guardian, Enemies. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Zanna Bafflestone, Female Gnome Druid 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 12 (+1)4 (-3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs


Charles Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His hair is always cut to a buzz. His violet eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his father was called into army service. When Charles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world.

Ideals: Opinionated, Persistence. Flaws: Impulsive. Bonds: Military. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Charles Gladstone, Male Human Wizard 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 9 (-1)8 (-1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Fivin Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length white hair. He wears large thick round spectacles.

Personality: Fivin is depressed about a lot of things. He tends to be a nihilist. His job bores him to no end. He has decided to make it more interesting.

History: The child of a Assassin, who enjoyed hunting, Fivin was taken on many hunting expeditions. His childhood dream was to be a Assassin, but he was a colossal failure. In the meantime he has taken over work as a Ploughman and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he has comitted a past crime that haunts him to this day

Flaws: Depressed. Bonds: Adventurer, Criminal record, Nature, Job. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fivin Amakiir, Male Half-Elf Ranger 2
Medium (5'10") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1600 sp.


Social Check DCs


Bucklal Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: The child of northern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts.

Ideals: Philantrophist. Flaws: Insane, Lazy. Bonds: Attractive, Immigrant. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bucklal Wildcloak, Male Halfling Druid 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 5 (-3)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 800 sp.


Social Check DCs

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