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NPC Generator

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Lvl.
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Advanced [show]


Gunter Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair has been sun bleached extensively. His green unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Tailor father left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found.

Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer, Family. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Gunter Clinton, Male Human Sorcerer 2
Medium (6'5") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1600 sp.


Social Check DCs


Vaina Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she usually wears her blue robe and has her ceremonial dagger always slung over her shoulder. Her blonde hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: She is extraordinarily eccentric. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Vaina's homeland. Vaina decided to take the middle way and become a bodyguard. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their son. She worked as a Shipwright, and she later adopted a second son.

Motivation: An old rival family wants her found.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Family, Immigrant. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vaina Meliamne, Female Elf Cleric 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)5 (-3) 13 (+1)14 (+2)
Skills Insight +3, Nature -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp.


Social Check DCs


Shivering Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His fur is beige, silky, and of moderate length. His eyes are green and catlike.

Personality: Calm and collected, he is a well trained Bellfounder. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Nature. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Shivering Grass, Male Tabaxi Warrior 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)6 (-2) 8 (-1)9 (-1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Tourmaline (150 gp).


Social Check DCs


Bune Rise, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her blue hair is knotted and matted. Her eyes are gold and she is always smoking a pipe.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Bricklayer job and began her own company from there.

Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult.

Ideals: Fighting. Flaws: Disease, Ugly. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Bune Rise, Female Tiefling Ranger 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)10 (+0) 10 (+0)15 (+2)
Skills Athletics +1, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs

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