Pyra Gift, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'9" western woman, she typically wears black cloth garments or leather armor. Her blue hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a Brewer, her mother struggled to pay the bills. A gifted student she started as a Brewer, but she got bored and became a Detective. She has dedicated herself to building a better world.
Motivation: She feels kind of lost in life; and she has passion for adventuring and risk
Flaws: Antagonistic, Depressed. Bonds: Adventurer, Poor, Job. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 220 gp.
Sweet On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her lavender fur is heavily combed to the right. Her green eyes peer out from beneath her Stetson pastel hat.
Personality: Eccentric and domineering, Sweet will drive conversation. She uses divination through singing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: She is content; and to find somewhere to settle down
Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Cartwright
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 sp. Brass mug with jade inlays (300 gp).
Shadow Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown fur is drawn into a tight pony tail with a rose scrunchie. His thin eyebrows rest above his beady hazel eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Shadow was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Mortician.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Job. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Ahinar Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an entirely blue suit with green socks and a vest with buckled shoes. Her white hair is lengthy and is close to two feet long. She has several tiny ruby earrings on each ear.
Personality: She is calm most of the time but flees social interaction. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.
History: Sold as a small child to a wizard, Ahinar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Persistence. Flaws: Shy. Bonds: Rich, Mentor, Criminal record. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4 Smokesticks.
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