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NPC Generator

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Advanced [show]


Krusk Cason, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'10" and is wearing a long, white, dusty cloak. His left leg appears badly burned and disfigured. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. Around other people he will do his best to conceal his emotions and appear jolly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Server.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Gifted. Flaws: Racist, Shy. Bonds: Job, Adventurer. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Krusk Cason, Male Half-Orc Barbarian 2
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 10 (+0)3 (-4)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp.


Social Check DCs


Cask Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear pastel clothing when he does not wear armor and is in decent physical shape. His cinnamon fur is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Insane, Antagonistic, Addict. Bonds: Immigrant, Nature. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Cask Of Ale, Male Tabaxi Bard 1
Medium (6'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)11 (+0) 16 (+3)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kipper Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized jet on his left hand. His white hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Kipper and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kipper discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kipper fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Disease, Insane. Bonds: Rich, Adventurer. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Kipper Reese, Male Gnome Wizard 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Elven, Orc
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp. Chrysoberyl (70 gp).


Social Check DCs


Oloric Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oloric is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. Oloric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Oloric and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Philantrophist, Justice. Flaws: Antagonistic, Depressed. Bonds: Nature. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Oloric Strongheart, Male Dwarf Warlock 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 sp.


Social Check DCs

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