Anne Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a weathered and beat up set of banded mail beneath an oversized white coat. Her red hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a bit of a xeno-phobe, disliking non-Halflings.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She left for the north, certain she would find work there.
Motivation: Wants to work out more often; and a strong sense of loyalty to gnomish people
Ideals: Athletic. Flaws: Selfish, Racist. Bonds: Poor. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +4
Possessions: 2 Alchemist’s fire.
Rose Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white armored body suit, with a simple brown line shooting up and back down. She is bristling with hidden weapons, mostly axes and nunchakus. She sports a flattop hair cut. Her eyes are hazel and beady.
Personality: She can speak with the recently deceased. She also is a firm believer in the womanly ideal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Rose took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.
Motivation: To prove her worth to the world; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Criminal record. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 9 (-1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp.
Vani Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who likes to wear red tank tops with tan skirt, she is not a threatening figure. She has wavy silver hair. Her violet eyes dart from person to person.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants to get laid; and wants a kiss
Flaws: Sensitive, Fearful, Disease, PTSD. Bonds: Has a crush. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp.
Andram Talent, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a black and grey robe with the hood down. His white hair is thinning but still full. His eyes are black and catlike.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.
History: He was raised in a island tribe. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Merchant.
Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg
Flaws: Insomniac, Fearful. Bonds: Guardian, Nature, Job. Occupation: Merchant
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!
