Herleva Gyula, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. She is tall, broad shouldered and powerfully built. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: Further expansion of business; and expand her business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Mentor, Military. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 6 (-2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +1
Possessions: 40 gp. Large well-done wool tapestry (200 gp). A small bag of saffron. (10 gp). 1 Darkwood Buckler.
Thorin Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears an entirely grey suit with black socks and a vest with buckled shoes. He wears a colorful flower in his auburn hair. His gray eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a Herbalist, his father struggled to pay the bills. He moved out north to avoid the crime he committed. He struck the Shoemaker job and began his own company from there.
Motivation: To be a Herbalist again; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Shy. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Silgre Winthrop, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of the four houses of cards around her neck, and a bastard sword on her belt. Her blonde hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Silgre speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has all her life been fascinated with poetry.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her poetry dream.
Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Artistic. Bonds: Attractive, Poor. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 6000 cp. Cloth of gold vestments (120 gp). 1 Chain shirt.
Fragrant Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His fur is short and beige. His eyes are green and catlike.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. In his 10th year, his parents were killed by a giants raid, leaving Fragrant alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Rich, Enemies. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 10 (+0) | 5 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 70 pp.
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Their contribution stands as a beacon of hope for all adventurers!