Mijira Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and likes to wear green tank tops with pastel skirt. Her long copper crest is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She exudes charisma. She is a tour de force of persuasion. Mijira enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Mijira was born with her mother's beautiful face. She has had some formal singing training, and achieved minor success. She has dedicated herself to building a better world.
Motivation: She is terrified, and will act out of fear; and she's looking for her big break
Ideals: Artistic. Flaws: Hedonist, Fearful. Bonds: Attractive, Adventurer. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 50 gp. Silver pearl (120 gp).
Damien Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He dresses well, typically a more casual-formal manner. He has a long brown beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Disease, Insomniac. Bonds: Attractive, Job, Rich. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 20 gp.
Aasathra Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears just a black suit. Her gold crest is slicked back into a classic pompadour. Her red eyes dart from person to person.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Find a way to reverse the transformation of her brother; and she'd like to take her coworkers down a peg
Bonds: Attractive, In love, Rich, Family, Job. Occupation: Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 2000 cp.
Rieta Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a green poncho over her likewise colored trousers and shirt. Her silver hair is matted, messy, and big. Her eyes, though not visible through her cowl, are black.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in a small mountains village. Rieta liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rieta fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: In love, Nature. Occupation: Masseuse
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
Possessions: 100 gp.
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