Emeny Hale, Female Human [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is muscular with a powerful set of arms. Her hair is long and red with streaks of silver, and is pulled back with small brown clips. Her eyes are a pleasant gray.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. After a long history of fighting, Emeny and her spouse have recently divorced.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and revenge
Flaws: Racist, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Junk Dealer
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.
Orianna Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: 4'9" and muscular, this southern woman wears a lot of dark rich colors, with gold accents. Her hair is purple and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.
History: She was born in the south, but her parents moved at a very young age to the north. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and find a way to reverse the transformation of her brother
Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Immigrant. Occupation: Assassin
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 9 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 60 gp.
Spear Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His beige fur is drawn into a tight pony tail with a card scrunchie. His yellow unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 7 years old his parents immigrated from the south. Cursed with vampirism at a very young age, Spear has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels kind of lost in life.
Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Immigrant, Adventurer. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 9 (-1) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 260 gp.
Názkûga Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is red. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Názkûga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Professionalism, Logical. Bonds: Military. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp.
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