Azza Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her silver hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She got into the Scribe business at a young age. Her childhood dream was to be a Armorer, but she was a colossal failure. She was granted druidic powers by her dying brother.
Motivation: To be a Armorer again; and she'd like to take her coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Insane, Shy. Bonds: Job. Occupation: Scribe
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 270 gp. Jade (120 gp). Star ruby (500 gp). Sardonyx (70 gp). 1 Masterwork Common Melee.
Ahlyssa Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in earthy colors with a violet and red handkerchief worn on her right side. Her hair is red and curly. She wears large thick round spectacles.
Personality: Prone to second guessing herself, she comes off as nervous. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of a Doctor, who enjoyed hunting, Ahlyssa was taken on many hunting expeditions. Ahlyssa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to be a doctor again
Flaws: Shy, Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 7 (-2) | 9 (-1) | 7 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 3000 cp.
Tagga Alton, Female Half-Orc [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her red hair up in a very large beehive style do. Her hazel eyes lackadaisically let the world flow into them.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She feeds upon the attention of others.
History: Born in the north to a Doctor, Tagga learned a great deal about her father's area of expertise. Cursed with vampirism at a very young age, Tagga has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Seeks redemption; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Doctor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 15 (+2) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 gp. 3 Antitoxin.
Trynnicus Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His bronze crest, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Trynnicus has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others.
Flaws: Ugly, Insomniac, Cynical, Fearful, Disease. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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