Gurdis Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'1" southern woman, she wears a fancy grey dress. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Energy wise she seems alert and responsive.
History: Gurdis was born the youngest of three triplets. Gurdis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and marry her brother to traveling adventurers
Ideals: Joker, Professionalism. Bonds: Attractive, Family, Adventurer. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 pp.
Manea Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is silver and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food she seems plenty friendly. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of a Roofer, who enjoyed hunting, Manea was taken on many hunting expeditions. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Rich, Criminal record, Nature. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1 Masterwork Uncommon Weapon.
Jaxi Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear green pants and tee shirts. She keeps her rusty crest in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her necromantic abilities were realized during a raid on her village. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.
Ulla Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is typically in her Herbalist uniform. She is portly but not overly obese. Her silver hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has all her life been fascinated with writing.
History: Sold as a small child to a brothel owner, Ulla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Secretive. Bonds: Job, Attractive, Mentor. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
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