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NPC Generator

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Advanced [show]


Seven In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her nunchaku ready. Her fur is lavender and curly. Her fierce amber eyes like to dwell on things.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not trust anyone and sleeps with one eye open.

History: She was born at the edge of vast plains. There was a wharf not far from home where she often wandered off to fish. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Sensitive, Insomniac. Bonds: Rich, Nature. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Seven In Woods, Female Tabaxi Aristocrat 1
Medium (4'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 150 gp.


Social Check DCs


Hugolina Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a fancy brown dress. Beneath her clothing is a huge mess of scar tissue. She wears her blonde hair down. Her eyes are a pleasant gray.

Personality: Hugolina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Hugolina lived on a farm with her father, near the main road leading to a nearby town. She was taken as a slave by a traveling circus and forced to perform Some 4 years later her spouse died after the birth of her son. Heartbroken, Hugolina never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Doesn't want to be a Banker and was forced into it by her family; and to unite with her brother

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Slave, Family, In love. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Hugolina Mitchell, Female Human Warlock 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 6
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 13 (+1)7 (-2) 10 (+0)14 (+2)
Skills Acrobatics -2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -2 / 1d4-4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp. 2 Acid flasks.


Social Check DCs


Charles Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a simple yellow robe with violet stripes complete with hood. He keeps his brown hair in a pixie cut. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Charles's homeland. Charles decided to take the middle way and become a bodyguard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Charles Feeny, Male Half-Elf Ranger 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp.


Social Check DCs


Alston Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his auburn hair in a flapper bob. His eyes are violet and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Rich. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Alston Wildwander, Male Gnome Druid 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)10 (+0) 8 (-1)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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