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NPC Generator

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Ability Scores
Seed

Advanced [show]


Armara Havoc, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in a clean green cloak covering her clean studded leather. She wears her white hair down. Her fair skin shows little sign of her aristocratic breeding.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Armara was raised in a hard working conservative environment. She was taken from her home at a very young age. She became a Barkeep soon after.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and to reunite with her absent mother

Ideals: Athletic. Bonds: Attractive, Family, Job, Slave. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Armara Havoc, Female Tiefling Commoner 1
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)12 (+1) 8 (-1)12 (+1)
Skills Deception +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 80 gp. 1 Masterwork studded leather.


Social Check DCs


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is muscular with a powerful set of arms. His blonde hair is heavily combed to the right. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Fargrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He has never given up on his writing dream.

Motivation: To pay off his debts; and he loathes his own lifestyle

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Fargrim Trueblood, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)7 (-2) 11 (+0)8 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Beast Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a pastel and green handkerchief worn on his left side. His fur is orange and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has worked as a Crown-heir like his mother before him.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to clean up the streets

Ideals: Logical. Bonds: Attractive, Guardian, Military, Job, Adventurer. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Beast Of Ale, Male Tabaxi Cleric 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)4 (-3) 8 (-1)13 (+1)
Skills Medicine +1, Nature -1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Thunderstones.


Social Check DCs


Eida Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears light armors faded through time and improper care. Her skin is also unnaturally pale. Her red hair is unkempt and raggedy. Her hazel eyes peer out from beneath her wide-brimmed red hat.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to settle down with her crush

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Eida Littlefoot, Female Halfling Aristocrat 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)7 (-2) 11 (+0)16 (+3)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs

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