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NPC Generator

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Advanced [show]


Harbek Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy grey pantaloons and a violet scarf. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Tanner profession.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He inherited the family business which he has now maintained for 2 years.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Harbek Brawnanvil, Male Dwarf Monk 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Orryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy blue pantaloons and a black scarf. He has shaved his head bald. He has violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Orryn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. One day when Orryn was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Orryn was heart-stricken from the event, and his father started working long hours to provde for them. He struck the Sage job and began his own company from there.

Motivation: Find a way to reverse the transformation of his sister; and expand his business

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Orryn Ironhide, Male Gnome Adept 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1600 sp. 3 Acid flasks.


Social Check DCs


Bethrynna Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears many layers of old clothing at all times. Her white hair, when down, is lengthy. She wears large thick round spectacles.

Personality: She is very quiet and rarely speaks above a whisper. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a Tailor, her father struggled to pay the bills. Through the years after Bethrynna was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Bethrynna's father didn't care for her much, and the feeling was mutual. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She's repulsed by the PC; and doesn't want to be a gardener and was forced into it by her family

Flaws: Ugly, Shy, Antagonistic, Secretive. Bonds: Poor, Family. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Bethrynna Amastacia, Female Elf Cleric 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)4 (-3) 3 (-4)17 (+3)
Skills Perception -2, Survival -2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Ranala Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and is wearing a long, tan, dusty cloak. Her skin is also unnaturally pale. Her white hair is heavily combed to the right. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily eccentric. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Logical. Flaws: Ugly, Addict, Insane. Bonds: Religious, Nature. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Ranala Ironhide, Female Gnome Warrior 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)8 (-1) 5 (-3)10 (+0)
Skills Performance +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1400 sp. Chalcedony (70 gp).


Social Check DCs

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