Damaia Trust, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'1". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a quarterstaff. She has done her best to style her white hair to look like a famous performer. Her eyes are gold.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Energy wise she seems alert and responsive.
History: She comes from a rich southern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now travels the world, in search of power and loot.
Motivation: She has money and likes to spend it.
Ideals: Professionalism. Flaws: Cynical. Bonds: Rich, Adventurer. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1000 cp. 4 Holy water.
Tippletoe Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of morningstars, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her moppish silver hair is in a traditional bowl cut. Her eyes are gray and beady.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She also has developed a complete distrust of the Architect profession.
History: Born in the south to a Sailor, Tippletoe learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She ran away from her former home and has been making her living as a Sailor for the past few years.
Motivation: Wants to open a new tavern; and she is greedy
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Sailor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 5 (-3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1000 cp.
Ielenia Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and she is always smoking a pipe.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Poor, In love, Religious. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 4 (-3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 80 gp.
Don Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and golden. His eyes, though not visible through his cowl, are hazel.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.
History: Don was born in the east. At a young age he loved to build and create. In his 13th year, his parents were killed by a brigands raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Professionalism, Persistence. Flaws: Insane. Bonds: Poor, Enemies. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 5 (-3) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 280 gp. Rhodochrosite (13 gp).
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