Senteq Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, blue shirt, and tan tie. His tied-back hair is silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Senteq was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Senteq decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.
Motivation: Money/treasure; and he wants to get laid
Flaws: Insane. Bonds: Family, Rich, Criminal record, Has a crush. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 200 gp. 1 Holy water.
Qualen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a blue armored body suit, with a simple grey line shooting up and back down. His tied-back hair is blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Logical, Artistic. Bonds: Enemies, Rich. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 8 (-1) | 7 (-2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
Possessions: 1900 sp.
Nykkan Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a green poncho over his likewise colored trousers and shirt. He wears a deerstalker hat to cover his moderate length copper crest. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist. Bonds: Attractive, In love, Slave. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp.
Galinndan Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a blue and brown handkerchief worn on his right side. His chestnut hair is smooth and relatively long. His eyes are blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Butcher. He struck the Butcher job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Butcher
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3 Thunderstones.
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