Tree In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'0". She dresses like a well dressed Sellsword does. Her red fur is greasy and uncared for. This hazel eyed westerner is not easily forgotten.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Tree grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1800 sp.
Koeth Ryoma, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries shortspears. He has a small bristly mustache and wavy blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Koeth wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He struck the Layabout job and began his own company from there.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting, Disciplined, Logical. Flaws: Ugly. Bonds: Job. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 6 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp.
Althaea Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a simple yellow robe with black stripes complete with hood. Her golden hair has been sun bleached extensively. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is used to getting what she wants. In part because she is a meticulous planner.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She seems to be bored by most things; and she is content
Ideals: Joker, Professionalism. Flaws: Addict, Mundane, Insane. Occupation: Layabout
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
Possessions: 400 sp. 1 Masterwork Common Melee.
Beast In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears her beige fur up. Her eyes are amber and she is always smoking a pipe.
Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with lycanthropy at a very young age, Beast has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 8 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2900 sp. Onyx (40 gp). Smoky quartz (40 gp). Blue quartz (12 gp). 1 Masterwork Common Ranged Weapon.
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