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NPC Generator

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Advanced [show]


Gadreel Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'9". She is wearing a perfectly clean shirt and pair of pants, and her gloved hand is found clutching a shortbow. Her red hair is kept up in a ponytail inside a top hat. Her gold eyes dart from person to person to random spaces in the air.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a Carpenter, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A rival would like her out of the picture.

Flaws: Mundane, Disease. Bonds: Attractive, Criminal record, Poor. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Gadreel Mute, Female Tiefling Cleric 1
Medium (4'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 9 (-1)10 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Silver pearl (70 gp).


Social Check DCs


Naal Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a wide-brimmed hat to cover his moderate length blonde hair. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the north. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Naal studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Pacifist, Fighting, Gifted. Bonds: Rich. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Naal Burrows, Male Half-Elf Aristocrat 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: Just what you see.


Social Check DCs


Stannor Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He wears red painted combat armor at almost all times, and his gloved hand is found clutching a shield. His long chestnut hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Shy, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Stannor Nimblefingers, Male Halfling Bard 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 4 (-3)11 (+0) 10 (+0)15 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 3000 cp. Moss agate (4 gp).


Social Check DCs


Nurkara Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She keeps her white hair in a pixie cut. Her eyes are gray and catlike.

Personality: She is witty, but her monotone delivery comes off as unnerving She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Joker. Flaws: Impulsive. Bonds: Slave, Criminal record. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Nurkara Eversharp, Female Dwarf Expert 3
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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