Zagga Hallewell, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a white coat over a grey low-cut shirt, and a wide-brimmed hat upon her head, and sports empty pouches on her belt. Her black hair is styled in orderly dreadlocks. Her ears are large.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She never wears the same outfit twice, unless she absolutely has to.
History: Zagga was raised in a hard working conservative environment. Her childhood dream was to be a Architect, but she was a colossal failure. She has worked as a Locksmith like her mother before her.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Dara Meliamne, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her whole body is exceptionally muscular. With wild silver hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in the north. Her first spouse was a Layabout, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and marry her brother to traveling adventurers
Flaws: Addict. Bonds: Immigrant, Attractive, Family. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 5 (-3) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
Possessions: 600 sp.
Beloril Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of shields, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This brown eyed southerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the south to a Junk Dealer, Beloril learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Junk Dealer.
Motivation: He has decided he is irredeemable; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Fighting, Persistence. Flaws: Impulsive. Bonds: Has a crush, Job, Criminal record. Occupation: Junk Dealer
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 200 sp. 1 Banded mail.
Cockaby Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by chocolates. He has a long auburn beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Cockaby lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and he has money and likes to spend it
Flaws: Ugly, Insomniac, Insane. Bonds: Rich, Family. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 600 sp.
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