Dara Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a tight fitting tan shirt and pants. She wears a broad hat to cover her moderate length silver hair. Her green eyes have a joyful gleam in them most of the time.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born several months after her mother was called into army service. A gifted student she started as a Architect, but she got bored and became a Performer. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.
Ideals: Philantrophist. Bonds: Attractive, Job, Military, Enemies. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 4 (-3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 90 pp. 1 Magnifying glass. 1 Climber’s kit.
Chenna Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She has a large white mantle and cape that has been intricately interwoven into her black robe. She has done her best to style her chestnut hair to look like a famous performer. She has several tiny ruby earrings on each ear.
Personality: She is calm most of the time but flees social interaction. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born blind and as such lacked many opportunities for work. When Chenna reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Rich, Military. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 7 (-2) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Artisan’s tools.
Nalral Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His white hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp.
Edge Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His beige fur is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Edge reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Edge and his spouse have recently divorced.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon.
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