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NPC Generator

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Lvl.
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Advanced [show]


Miles Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a slight overbite and is overall scrawny. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it; and he is content

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Rich, Immigrant. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Miles Bentley, Male Human Aristocrat 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)7 (-2) 9 (-1)17 (+3)
Skills Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Deep green spinel (80 gp).


Social Check DCs


Ildrex Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Armorer uniform. He keeps his red crest in a pixie cut. His gold eyes have a joyful gleam in them most of the time.

Personality: Ildrex wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Interpreter profession.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Disciplined. Bonds: Job, Nature, Adventurer. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Ildrex Delmirev, Male Dragonborn Cleric 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 6 (-2)15 (+2)
Skills Medicine +0, Stealth +1
Senses Passive Perception 8
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Deep green spinel (70 gp).


Social Check DCs


Nuraval Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with brown colored cloaks and clothing and is in decent physical shape. His red hair is matted, messy, and big. His ears are large.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Nuraval Caebrek, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 140 gp. 1 Masterwork Musical instrument.


Social Check DCs


Guy Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Shy, Antagonistic. Bonds: Adventurer, Mentor, Religious. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Guy Axton, Male Human Commoner 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)15 (+2) 7 (-2)11 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Just what you see.


Social Check DCs

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