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NPC Generator

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Advanced [show]


Mreksh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white crest is knotted and matted. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Mreksh wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and revenge

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Mreksh Orexijandilin, Male Dragonborn Wizard 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)7 (-2) 15 (+2)6 (-2)
Skills Insight +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp. Red garnet (40 gp).


Social Check DCs


Theriatis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a blue poncho over his likewise colored trousers and shirt. His silver hair has been sun bleached extensively. His fierce green eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.

History: Theriatis was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Theriatis Wasanthi, Male Elf Ranger 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)7 (-2) 9 (-1)13 (+1)
Skills History +0, Nature +0
Senses Passive Perception 9
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Shedinn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Engraver uniform. His crest is red and curly. His eyes are red.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Shedinn was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Engraver soon after.

Motivation: A rival would like him out of the picture; and find a way to reverse the transformation of his sister

Ideals: Logical. Bonds: Job, Family, Poor, Criminal record. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Shedinn Clethtinthiallor, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)7 (-2) 9 (-1)9 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. Iolite (40 gp).


Social Check DCs


Quespa Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an entirely green suit with red socks and a vest with buckled shoes. She wears a small hat to cover her moderate length rusty crest. Her fierce gold eyes like to dwell on things.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with her god.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now owns her own business.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Flaws: Mundane, Greedy. Bonds: Job, Religious, Military. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Quespa Tiammanthyllish, Female Dragonborn Monk 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)8 (-1) 11 (+0)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Jet (100 gp).


Social Check DCs

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