Mardnab Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her head has been shaved. She has several tiny emerald earrings on each ear.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she is greedy
Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 200 gp. Blue sapphire (600 gp). 1 Masterwork Common Melee.
Robert Northcott, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time, and is pretty ugly. He wears his red hair up. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the north his family was never financially stable. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother
Flaws: Ugly, Shy. Bonds: Family, Poor, Adventurer. Occupation: Server
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork Light steel shield.
Gale Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His orange fur is singed and shortened. He has gleaming, smiling blue eyes.
Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the west his family was never financially stable. While studying, he fell in love. They married and had a son. Some 5 years later his spouse died after the birth of his son. Heartbroken, Gale never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants revenge against gnolls; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, In love. Occupation: Ploughman
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 140 gp. Amber (100 gp).
Birel Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in an above average manner. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are a pleasant blue.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with her god.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Knight arts, while her mother instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Joker. Bonds: Attractive, Religious, Rich. Occupation: Knight
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 3 (-4) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 30 pp. A delicate silver chain set with a tourmaline (60 gp).
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