Anastrianna Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow shirt with thin white vertical stripes and green pants. She wears her chestnut hair up in a very large beehive style do. She has hazel eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She plays an instrument quite well.
History: She was born at the edge of vast plains. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Persistence, Artistic. Bonds: Nature, Rich, Enemies. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp. Tourmaline (120 gp). 1 Masterwork Common Melee.
Morana Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Dyer does, and carries scimitars. Her chestnut hair has been sun bleached extensively. She is baby faced.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Morana was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She is untrained/undisciplined, which makes her dangerous.
Motivation: Further expansion of business; and balancing her hectic life and new dyer responsibilities is difficult
Ideals: Fighting. Flaws: Shy, Insane. Bonds: Job, Criminal record. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 9000 cp. Carnelian (80 gp). Golden pearl (150 gp). Red-brown spinel (150 gp).
Rhogar Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black coat over a violet low-cut shirt, and a Stetson hat upon his head. His green crest is drawn into a tight pony tail with a card scrunchie. His eyes are red.
Personality: A skeptical and narcissistic man, Rhogar's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Rhogar was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rhogar took refuge in the old dungeon and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and to end his boredom
Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Family, Nature. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 800 sp.
Avice Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman usually wears her violet robe and has her trident always slung over her shoulder. Her clothes are grease stained in places. Her white hair is drawn into a tight pony tail with a cross scrunchie. This green eyed northerner is not easily forgotten.
Personality: She is a hateful person. She taunts others and blames them for her problems. She invites people to come help in her community garden.
History: Avice was born the youngest of three triplets. Her first spouse was a Knight, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 6 (-2) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
Possessions: 60 gp.
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