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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elegant Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy cinnamon fur. This copper eyed southerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Sailor in town.

History: He was born to loving parents in a slum to the south. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Sailor for hire.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Bonds: Immigrant, Job, Poor. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Elegant Of Passion, Male Tabaxi Rogue 2
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +1, History +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1500 sp. 1 Silk rope.


Social Check DCs


Therlin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman wears a tight fitting brown shirt and pants. Her clothes are grease stained in places. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are blue.

Personality: Therlin is depressed about a lot of things. She tends to be a nihilist. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of southern immigrants she idolized her mother. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Poor, Immigrant, Religious. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Therlin Gorunn, Female Dwarf Commoner 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)15 (+2) 11 (+0)6 (-2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Kilia Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'3" and wears a faded coat and loose pants complete with deerstalker hat. Sporting a brown mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She dislikes all the random violence that takes place in the west. She feeds upon the attention of others.

History: She was born in the west, but her parents moved at a very young age to the north. She worked as a nervous Server and found it very stressful. She has worked as a Server like her mother before her.

Motivation: Her religion dominates her actions; and expand her business

Ideals: Pacifist. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Kilia Rubyeye, Female Dwarf Rogue 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp.


Social Check DCs


Orryn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His white hair, when down, is lengthy. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of western immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Orryn Maekkelferce, Male Gnome Barbarian 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp.


Social Check DCs

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