Tenena Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fancy blue dress. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She will rave to anyone who will listen. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Tenena was born the youngest of three triplets. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her painting dream.
Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her absent mother
Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Attractive, Family. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 cp.
Nagrette Sutherland, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is dressed in a clean black cloak covering her clean studded leather. Her chestnut hair is kept up in a ponytail inside a small hat. She tend to wears goggles to shield her eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.
History: Nagrette was born with her mother's beautiful face. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hasn't been sleeping well lately.
Motivation: She is greedy; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Rich, Religious. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 5 (-3) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 pp.
Avelina Bentham, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time. Her auburn hair is well kept. Her brown eyes are slightly larger than normal.
Personality: Prone to second guessing herself, she comes off as nervous. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She is the product a well kept family trust fund and as such has never really known need. Her martial abilities were realized during a raid on her village. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 pp.
Quick Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears just a brown suit. He has beige fur. His amber eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Quick lived on a farm with his father, near the main road leading to a nearby town. Quick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Quick decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Many goblins want him driven away.
Bonds: Poor, Religious, Enemies, Family, Criminal record. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 4 (-3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Lapis lazuli (7 gp). Moss agate (7 gp). Coral (60 gp).
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