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NPC Generator

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Advanced [show]


Serpent In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is typically in her Layabout uniform. She wears her orange fur up. She tend to wears goggles to shield her eyes.

Personality: She has a massive crush on the younger sibling of the Layabout who has hired her part-time. Further she is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Layabout for the past few years.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Flaws: Ugly, Addict. Bonds: Job, Has a crush, Poor. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Serpent In Woods, Female Tabaxi Ranger 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 8 (-1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +6, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1700 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Thava Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, constantly wearing a black suit, blue shirt, and grey tie. Her black crest is braided into rings. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: Calm and collected, she is a well trained Barrister. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Thava was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality.

Flaws: Ugly. Bonds: Job, Enemies, Poor, Adventurer. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Thava Turnuroth, Female Dragonborn Ranger 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)5 (-3) 9 (-1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Myria Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a red tunic with white highlights, and long grey pants that bunch up around her shoes. Her skin is also unnaturally pale. Her long chestnut hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Halfling supremacist, though she does not identify as such. As long as the job gets done she does not care how it got done.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Insane, Racist, Antagonistic. Bonds: Immigrant. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Myria Tealeaf, Female Halfling Ranger 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp. Rhodochrosite (6 gp). Carnelian (50 gp). Peridot (50 gp). 1 Half-Plate.


Social Check DCs


Naal Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His amber eyes dart from person to person to random spaces in the air.

Personality: Naal wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small forest village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined, Joker. Bonds: Rich, Immigrant, Nature. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Naal Iranapha, Male Elf Commoner 2
Medium (4'11") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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