Naill Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Naill isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. As long as the job gets done he does not care how it got done.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Naill was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Impeccable, Professionalism. Flaws: Ugly, Addict. Bonds: Military. Occupation: Slave Trader
Voice: Slurs words
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
Bilga Ashley, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a white armored body suit, with a simple pastel line shooting up and back down. Her blonde hair is thinning but still full. Her face is covered beneath a completely black helmet.
Personality: Her tongue was cut out and she uses sign language. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. A freak accident while working with her Assassin mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Revenge.
Ideals: Extrovert. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Furrele Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a black costume with the symbols of magic on her torso. Her gold crest is singed and shortened. Her ears are large.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was always a brilliant, if unscrupulous mind. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Tailor and was forced into it by her family; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 10 pp.
Yvonne Beckwith, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear ponchos typically of a light brown in addition to tight pants. Her silver hair is knotted and matted. Her brown eyes have a joyful gleam in them most of the time.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She can't help but pocket interesting objects she comes across
History: Yvonne was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Yvonne took refuge in the large cave and found the beat up crossbow and armor she uses now. She has been saving her money to try and buy her sister's freedom.
Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge
Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record, Nature, Family. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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