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NPC Generator

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Advanced [show]


Thamuz Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor, and carries greatswords. He has done his best to style his purple hair to look like a famous performer. He has a dull look in his white eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised in a white middle class family as the only child. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Thamuz Patience, Male Tiefling Rogue 2
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills History +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 290 gp.


Social Check DCs


Heward Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. Heward is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Entrepeneur. Flaws: Addict, Depressed. Bonds: Family, Job. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Heward Plemens, Male Half-Elf Expert 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +1, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 80 gp.


Social Check DCs


Fragrant Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her halberd always slung over her shoulder. She carries with her a set of halberds, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her red fur is greasy and uncared for. She has several tiny sapphire earrings on each ear.

Personality: She can speak with the recently deceased. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Fragrant is combative with any and all who dare try her patience in the slightest.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her necromantic abilities were realized during a raid on her village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fragrant fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Gifted, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Fragrant Running, Female Tabaxi Ranger 2
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)7 (-2) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp. Malachite (11 gp).


Social Check DCs


Olgoth Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a shield on his belt, and carries shields. He wears his chestnut hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a brothel owner, Olgoth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Olgoth took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Mentor. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Olgoth Kenley, Male Half-Orc Barbarian 1
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 60 gp.


Social Check DCs

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