Driindar Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a black vest and prefers violet and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her rusty crest is singed and shortened. Her eyes are gold and she is always smoking a pipe.
Personality: She is business-like. She takes instructions and follows them to the letter. Driindar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Driindar was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 4 (-3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 7000 cp. 1 Masterwork Uncommon Weapon.
Gilthur Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a longbow. He wears his hair in dreadlocks. His eyes are gray.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Masseuse for hire.
Motivation: To clean up the streets; and he'd like to take his coworkers down a peg
Ideals: Passionate, Entrepeneur. Bonds: Rich, Job, Guardian. Occupation: Masseuse
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 sp. Red-brown spinel (90 gp).
Jelenneth Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is well dressed, but even with her fine clothing she looks run-down. She is tall, broad shouldered and powerfully built. She sports blonde long hair. Her eyes are violet and beady.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people she will do her best to conceal her emotions and appear jolly.
History: Sold as a small child to a brothel owner, Jelenneth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To end her boredom.
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Mentor, Poor. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Findex Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red crest is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born in a small village she learned the ways of the warrior from her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac.
Ideals: Entrepeneur, Joker, Fighting. Flaws: Disease. Bonds: Criminal record. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 40 gp.
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