Aldous Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He is an epitome of beauty. He has dyed his greying black hair a little too much giving a sharp black color. His fierce gray eyes like to dwell on things.
Personality: Aldous wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.
History: He got into the Interpreter business at a young age. He moved out east to avoid the crime he committed. He struck the Interpreter job and began his own company from there.
Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern
Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Job, Criminal record. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp.
Adam Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many black ritualistic tattoos. He is dressed in a clean yellow cloak covering his clean studded leather. He is bald on top and has large silver tufts of hair around his ears. His blue eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1400 sp.
Vondal Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. He has styled his golden hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the south to a Engraver, Vondal learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Engraver.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker. Flaws: Shy. Bonds: Slave, Attractive, Job. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 13 (+1) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp.
Stacee Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears dark leathers with embroidery. Her hair is short and silver. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Stacee embodies much of what other species detest in the Halflings. Her job bores her to no end. She has decided to make it more interesting.
History: Stacee was born with her father's beautiful face. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has decided she is irredeemable; and meet up once more with her childhood friend
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Banded agate (10 gp).
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