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NPC Generator

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Advanced [show]


Mary Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries a battered sword and tarnished kukri as well. Her silver hair is styled in orderly dreadlocks. Her amber eyes lackadaisically let the world flow into them.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Animals are drawn to her, and she is able to talk to them.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mary grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mary. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Optimist, Gifted. Bonds: Military, Criminal record. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Mary Caphaxath, Female Half-Elf Warrior 2
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)12 (+1) 9 (-1)13 (+1)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Euron Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green trousers with brown and red striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. He has black hair. His eyes are a pleasant red.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Pacifist, Impeccable. Flaws: Insane. Bonds: Immigrant. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Euron Abstract, Male Tiefling Ranger 1
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp.


Social Check DCs


Suhnae Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This western man is wearing a long, tan, dusty cloak. His clothes are grease stained in places. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: Suhnae was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: To be a Marshal again; and to unite with his sister

Flaws: Antagonistic, Selfish. Bonds: Poor, Immigrant, Family, Job. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Suhnae Casilltenirra, Male Elf Fighter 2
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Anselm Anderton, Male Human Warlock 2
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 7000 cp.


Social Check DCs

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