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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Erias Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man is dressed in earthy colors with a grey and white handkerchief worn on his left side. His auburn hair, when down, is lengthy. His eyes are amber and beady.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Shoemaker, but he got bored and became a Interpreter. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Erias Fallack, Male Dwarf Druid 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 6 (-2)15 (+2)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Golden pearl (60 gp).


Social Check DCs


Ethereal Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright pastel suits and hats. His cinnamon fur is kept up in a ponytail inside a wide-brimmed hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and doesn't want to be a guard and was forced into it by his family

Ideals: Entrepeneur. Flaws: Ugly, Shy, Selfish. Bonds: Immigrant, Family. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Ethereal Shoe, Male Tabaxi Monk 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Deep green spinel (120 gp).


Social Check DCs


Balimaar Davenport, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears brown cloth garments or leather armor. He sports a flattop hair cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Layabout, but he got bored and became a Shipwright. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Forgetful. Bonds: Religious, Job, Criminal record. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Davenport, Male Human Barbarian 2
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)17 (+3) 7 (-2)14 (+2)
Skills Insight +0, Stealth +2
Senses Passive Perception 8
Languages Common, Gnome, Giant, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 390 gp.


Social Check DCs


Rosamund Lindsay, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. She is tall, broad shouldered and powerfully built. She is bald on top and has large red tufts of hair around her ears. She has gray eyes and a grey hat with a black feather.

Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A rival would like her out of the picture.

Flaws: Ugly, Disease, Insomniac. Bonds: Slave, Criminal record. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Rosamund Lindsay, Female Human Monk 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Draconic, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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